Sophie Joerg

Sophie Jörg

Assistant Professor
Visual Computing Division [VC]
Digital Production Arts [DPA]
School of Computing [SoC]
Clemson University [CU]
Clemson, SC 29634
USA

office: 318 McAdams Hall
e-mail:sjoerg AT clemson.edu
phone:(+1) 864.656.0538



News

August 15, 2014: Back from SAP and SIGGRAPH. Presented our paper on character responsiveness at SAP and our poster on VenvI at SIGGRAPH.
August 1, 2014: My summer student, Dana Moore, is finishing her research experience with the DREU program.
July 31, 2014: Our gaze modeling project received an award from the National Science Foundation (CHS Small, Co-PI Andrew Duchowski). [1]
May 15, 2014: Responsiveness paper accepted at SAP 2014.
Feb 26, 2014: Press coverage on VEnvI project: [1] [2] [3]
Jan 29, 2014: Our project VEnvI (Virtual Environment Interactions) received funding from the National Science Foundation (NSF INSPIRE award). [1] [2]

About me

Since 2012, I have been an assistant professor at Clemson University. My primary research interests are in computer graphics, especially animation and perception.

I am also interested in machine learning, game design, computer vision, neuroscience, and human-computer interaction. I received my PhD in 2011 from the Graphics, Vision and Visualization Group at Trinity College Dublin, Ireland, advised by Carol O'Sullivan. I then spent a year as a postdoctoral researcher at Carnegie Mellon's Graphics Lab working with Alla Safonova and Jessica Hodgins. During my PhD, I also conducted research as a visiting student in the Graphics Lab at Carnegie Mellon University and as an intern at Disney Research, Pittsburgh.

Teaching

Fall 2014: CP SC 8070 3D Modeling and Animation
Fall 2014: DPA 4000/6000 Technical Foundations of Digital Production I

Spring 2014: CP SC 8080 Advanced Animation
Fall 2013: CP SC 8070 3D Modeling and Animation
Spring 2013: CP SC 881.005 Technical Foundations of Character Animation
Fall 2012: CP SC 807 3D Modeling and Animation

Publications

participant trajectories with a 200ms delay and 150ms jitter Aline Normoyle, Sophie Jörg
Trade-offs between responsiveness and naturalness for player characters
To appear in: Motion in Games, November 2014.
participant trajectories with a 200ms delay and 150ms jitter Aline Normoyle, Gina Guerrero, Sophie Jörg
Player perception of delays and jitter in character responsiveness
Proceedings of the ACM Symposium on Applied Perception (SAP), August 2014, pp. 117-124.
dancing virtual character Shaundra Bryant Daily, Alison E. Leonard, Sophie Jörg, Sabarish Babu, Kara Gundersen
Dancing Alice: Exploring Embodied Pedagogical Strategies for Learning Computational Thinking
Proceedings of the 45th ACM Technical Symposium on Computer Science Education (SIGSCE), March 2014, pp. 91-96.
marker placements for reduced sets Nkenge Wheatland, Sophie Jörg, and Victor Zordan
Automatic Hand-over Animation Using Principle Component Analysis
Proceedings of Motion in Games 2013 (MIG), November 2013, pp. 197-202.
characters performing emotions Aline Normoyle, Fannie Liu, Mubbasir Kapadia, Norman I. Badler, and Sophie Jörg
The Effect of Posture and Dynamics on the Perception of Emotion
Proceedings of the ACM Symposium on Applied Perception (SAP), August 2013, pp. 91-98.
gesturing virtual character Sophie Jörg, Jessica Hodgins, and Alla Safonova
Data-driven Finger Motion Synthesis for Gesturing Characters
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia, November 2012, volume 31, issue 6, article no. 189 .
screenshot from game Sophie Jörg, Aline Normoyle, and Alla Safonova
How Responsiveness Affects Players' Perception in Digital Games
Proceedings of the ACM Symposium on Applied Perception (SAP), August 2012, pp. 33-38.
gesturing virtual character Sophie Jörg, Jessica Hodgins, and Carol O'Sullivan
The Perception of Finger Motions
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization (APGV), July 2010, pp. 129-133.
two virtual characters arguing Jessica Hodgins, Sophie Jörg, Carol O'Sullivan, Sang Il Park, and Moshe Mahler
The Saliency of Anomalies in Animated Human Characters
ACM Transactions on Applied Perception (TAP), July 2010, volume 7, issue 4, article no. 22.
graph and hand Sophie Jörg and Carol O'Sullivan
Exploring the Dimensionality of Finger Motion
Proceedings of the 9th Eurographics Ireland Workshop (EGIE), December 2009, volume 9, pp. 95-101.
virtual characters Rachel McDonnell, Sophie Jörg, Joanna McHugh, Fiona N. Newell, and Carol O'Sullivan
Investigating the role of body shape on the perception of emotion
ACM Transactions on Applied Perception (TAP), August 2009, volume 6, issue 3, article no. 14.
perceptual experiment in classroom Rachel McDonnell, Sophie Jörg, Jessica K. Hodgins, Fiona N. Newell, and Carol O'Sullivan
Evaluating the effect of motion and body shape on the perceived sex of virtual characters
ACM Transactions on Applied Perception (TAP), January 2009, volume 5, issue 4, article no. 20.
virtual characters Rachel McDonnell, Sophie Jörg, Joanna McHugh, Fiona N. Newell, and Carol O'Sullivan
Evaluating the emotional content of human motions on real and virtual characters
Proceedings of the 5th Symposium on Applied Perception in Graphics and Visualization (APGV), August 2008, pp. 67-74.
optical motion capture system Frank Hülsken, Christian Eckes, Roland Kuck, Jörg Unterberg, and Sophie Jörg
Modeling and Animating Virtual Humans
International Journal of Virtual Reality (IJVR), December 2007, volume 6, number 4, pp. 11-20.
virtual characters Rachel McDonnell, Sophie Jörg, Jessica K. Hodgins, Fiona N. Newell, and Carol O'Sullivan
Virtual shapers & movers: form and motion affect sex perception
Proceedings of the 4th Symposium on Applied Perception in Graphics and Visualization (APGV), July 2007, pp. 7-10.

Dissertation

pictures from my thesis Sophie Jörg
Perception of Body and Hand Animations for Realistic Virtual Characters
Dissertation, University of Dublin, Trinity College, March 2011,
Advisor: Carol O'Sullivan.